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	<title>Comments on: Tropical Nightmare</title>
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		<title>By: Simpson&#8217;s Paradox &#187; Game Review: Funky Farm 2</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-25130</link>
		<dc:creator>Simpson&#8217;s Paradox &#187; Game Review: Funky Farm 2</dc:creator>
		<pubDate>Sat, 16 Jan 2010 14:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-25130</guid>
		<description>[...] of your hep cat friend wearing each new accessory. (Much like the annoying rewards screen in Tropical Dream and similar casual games) Oh no. When you buy accessories, your new livestock appears wearing the [...]</description>
		<content:encoded><![CDATA[<p>[...] of your hep cat friend wearing each new accessory. (Much like the annoying rewards screen in Tropical Dream and similar casual games) Oh no. When you buy accessories, your new livestock appears wearing the [...]</p>
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		<title>By: Simpson&#8217;s Paradox &#187; Create-a-Mall</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-15173</link>
		<dc:creator>Simpson&#8217;s Paradox &#187; Create-a-Mall</dc:creator>
		<pubDate>Thu, 25 Jun 2009 02:51:17 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-15173</guid>
		<description>[...] of my problems with the last game I bashed, the disasterous Tropical Dream, was that the reward system was an image of an empty room, to which you could add images of reward [...]</description>
		<content:encoded><![CDATA[<p>[...] of my problems with the last game I bashed, the disasterous Tropical Dream, was that the reward system was an image of an empty room, to which you could add images of reward [...]</p>
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		<title>By: hammered coinage</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-13058</link>
		<dc:creator>hammered coinage</dc:creator>
		<pubDate>Thu, 28 May 2009 15:55:06 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-13058</guid>
		<description>Hey very nice blog!! Man .. Beautiful .. Amazing .. I will bookmark your blog and take the feeds also...</description>
		<content:encoded><![CDATA[<p>Hey very nice blog!! Man .. Beautiful .. Amazing .. I will bookmark your blog and take the feeds also&#8230;</p>
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		<title>By: Game Review: Funky Farm 2 : Thumb Gods</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-6072</link>
		<dc:creator>Game Review: Funky Farm 2 : Thumb Gods</dc:creator>
		<pubDate>Wed, 11 Feb 2009 18:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-6072</guid>
		<description>[...] of your hep cat friend wearing each new accessory. (Much like the annoying rewards screen in Tropical Dream and others) Oh no. When you buy accessories, your new livestock appears wearing the Chucks and [...]</description>
		<content:encoded><![CDATA[<p>[...] of your hep cat friend wearing each new accessory. (Much like the annoying rewards screen in Tropical Dream and others) Oh no. When you buy accessories, your new livestock appears wearing the Chucks and [...]</p>
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		<title>By: Meg</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-4224</link>
		<dc:creator>Meg</dc:creator>
		<pubDate>Fri, 05 Dec 2008 16:22:26 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-4224</guid>
		<description>@Shiva Could not agree more w/ your description as painfully tedious.  Even the rewards were tedious. Ooh, now I have a diving suit of +1, I can do the same repetitive dives better!!

@Sheena Glad you liked it, but I don&#039;t think that a pretty fish makes a good game. 

This game is only salvagable if you use actual fish in their natural habitats and make it an edu game.</description>
		<content:encoded><![CDATA[<p>@Shiva Could not agree more w/ your description as painfully tedious.  Even the rewards were tedious. Ooh, now I have a diving suit of +1, I can do the same repetitive dives better!!</p>
<p>@Sheena Glad you liked it, but I don&#8217;t think that a pretty fish makes a good game. </p>
<p>This game is only salvagable if you use actual fish in their natural habitats and make it an edu game.</p>
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		<title>By: Sheena</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-4223</link>
		<dc:creator>Sheena</dc:creator>
		<pubDate>Fri, 05 Dec 2008 12:43:25 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-4223</guid>
		<description>I really liked about the game. It&#039;s not just taking photos, there is two minigames and hidden item logics mixed too and idea is original. If you compare that game to usual casual games, I think it&#039;s not fair to say that there is enough variety. Sure, beta was rough around edges, but I personally I am sick of time management etc. games that all pretty much all same. Also graphics were pretty amazing.</description>
		<content:encoded><![CDATA[<p>I really liked about the game. It&#8217;s not just taking photos, there is two minigames and hidden item logics mixed too and idea is original. If you compare that game to usual casual games, I think it&#8217;s not fair to say that there is enough variety. Sure, beta was rough around edges, but I personally I am sick of time management etc. games that all pretty much all same. Also graphics were pretty amazing.</p>
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		<title>By: Shiva</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-4218</link>
		<dc:creator>Shiva</dc:creator>
		<pubDate>Fri, 05 Dec 2008 03:28:47 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-4218</guid>
		<description>I also played the Tropical Dream beta, I&#039;m astounded it actually was considered good enough to make it as far as a crappy beta. Painfully, painfully tedious game. As in &quot;My God...I could keel over from playing this...&quot; Glad someone shared my distress.</description>
		<content:encoded><![CDATA[<p>I also played the Tropical Dream beta, I&#8217;m astounded it actually was considered good enough to make it as far as a crappy beta. Painfully, painfully tedious game. As in &#8220;My God&#8230;I could keel over from playing this&#8230;&#8221; Glad someone shared my distress.</p>
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		<title>By: roman coins &#124; NBA.COM</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-4136</link>
		<dc:creator>roman coins &#124; NBA.COM</dc:creator>
		<pubDate>Sun, 30 Nov 2008 01:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-4136</guid>
		<description>[...] Tropical Nightmare &#8230; minigame with Roman and Chinese coins. Sounds like a recipe for an awesome Meggish minigame, but it was completely overdone which went from cute to annoying in about three musically-accompanied, over-animated clicks. I’d been wondering what I’d do if I played a game I really didn’t like. Not write &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Tropical Nightmare &#8230; minigame with Roman and Chinese coins. Sounds like a recipe for an awesome Meggish minigame, but it was completely overdone which went from cute to annoying in about three musically-accompanied, over-animated clicks. I’d been wondering what I’d do if I played a game I really didn’t like. Not write &#8230; [...]</p>
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		<title>By: chinese coins &#124; Apple.com</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-4128</link>
		<dc:creator>chinese coins &#124; Apple.com</dc:creator>
		<pubDate>Sat, 29 Nov 2008 19:37:11 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-4128</guid>
		<description>[...] Tropical Nightmare &#8230; minigame with Roman and Chinese coins. Sounds like a recipe for an awesome Meggish minigame, but it was completely overdone which went from cute to annoying in about three musically-accompanied, over-animated clicks. I’d been wondering what I’d do if I played a game I really didn’t like. Not write &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Tropical Nightmare &#8230; minigame with Roman and Chinese coins. Sounds like a recipe for an awesome Meggish minigame, but it was completely overdone which went from cute to annoying in about three musically-accompanied, over-animated clicks. I’d been wondering what I’d do if I played a game I really didn’t like. Not write &#8230; [...]</p>
]]></content:encoded>
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	<item>
		<title>By: beta fish &#124; SUN.com</title>
		<link>http://simpsonsparadox.com/2008/11/tropical-nightmare.html/comment-page-1#comment-4115</link>
		<dc:creator>beta fish &#124; SUN.com</dc:creator>
		<pubDate>Sat, 29 Nov 2008 10:49:14 +0000</pubDate>
		<guid isPermaLink="false">http://simpsonsparadox.com/?p=1300#comment-4115</guid>
		<description>[...] Tropical Nightmare I recently got the chance to beta Tropical Dream: Underwater Odyssey by Digital Chocolate. I usually love betatesting new games, I get a sneak preview and the chance to run my mouth to the developers. Before I say anything else, I should make it clear that I played the beta, and things may change &#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] Tropical Nightmare I recently got the chance to beta Tropical Dream: Underwater Odyssey by Digital Chocolate. I usually love betatesting new games, I get a sneak preview and the chance to run my mouth to the developers. Before I say anything else, I should make it clear that I played the beta, and things may change &#8230; [...]</p>
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