Evolve, Transcend and Flourish

Jerry Bonner, the new Indie Gamer Guy over at Indie Gamer Chick, is amazing games journalist and really insightful games writer. Like here, in his latest piece:

I believe that more entirely narrative driven games where there are no weapons and no one dies like Gone Home need to exist if video games are to evolve, transcend and flourish as an artistic medium.

This is brilliant and I couldn’t agree more.

Later in the same piece, he adds:

(Fuck, if I see one more goddamn indie puzzle/platformer somebody’s gonna get cut. No joke.)

Couldn’t agree more on that part, either.

Via Gone Home | Indie Gamer Chick, er, Guy

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3 Responses to Evolve, Transcend and Flourish

  1. Jerry Bonner says:

    Thanks, Meg. Glad you agree! You’ve got me blushing over here… :^)

    • Meg says:

      I MIGHT have shouted “YEAH! EXACTLY!” when reading this.

      And I don’t know if you ever use Tumblr, but that quote was also picked up in the featured #gaming section as well. 🙂

  2. Jerry Bonner says:

    hahaha…nice to know my words can have that effect on people.

    I don’t regularly use Tumblr, so is there a link you can send me so I can see that? Just send it to my email address if you don’t mind. Thanks again!

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