Category Archives: Gaming Culture

Takeout, After BFIG

We showed my card game Takeout at Boston FIG yesterday as part of the Tabletop Showcase.  I’m so happy we got in, so happy we went, and I had a lot of interesting conversations all day… but it was emotionally exhausting … Continue reading

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Women in Games: From Designing to Playing and Nurturing the Next Generation

I was delighted to be part of this panel for LadiesCon! Such a great time talking with other ladies about gaming and game dev. It’s always so inspiring to talk with other game creators. Women in Games: From Designing to … Continue reading

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Takeout

Takeout, my new card game, was chosen for Boston FIG’s Tabletop Showcase this September! I’m really excited (and also terrified) to show my game. Takeout is a social setbuilding game about American backpackers trying to order Chinese food. Each player … Continue reading

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In Which I Push My Feminist Agenda

Over the years that I’ve been working in games, I’ve been accused of slipping a feminist agenda into game creative. Usually this means I objected to Smurfetteing, or pinking, not that I was actually trying to sneak female empowerment into a … Continue reading

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Takeout

  A post shared by Meg (@simpsonsparadox) on May 12, 2017 at 5:21am PDT  Our new game is actually starting to look like a game! Harold is at work on the card art for our next (!!!) card game. I’ve worked … Continue reading

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Jack Up Pharma Prices In New ‘Epipen Tycoon’

In Epipen Tycoon, you play as a pharma CEO who’s struggling to turn lifesaving medical technology into personal millions. This game is basically a clicker, which makes it extra clear that you’re playing as the invisible hand of the free … Continue reading

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That Pokeyman Thing Your Grandkids Are Into

In That Pokeyman Thing Your Grandkids Are Into, you play as Grandpa, who borrows grandson Billy’s phone and leaves the old folks’ home for a Pokeyman hunting adventure. This game uses all the tropes of old-school RPG games, with a … Continue reading

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Invisible Monsters

I’ve been having so much fun playing Pokemon Go on campus. I don’t even care that much about the Pokemon franchise, and there’s not a whole lot of gameplay, but being part of such a large-scale augmented reality is amazing. … Continue reading

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Twitter Eggs & Moving On

I wanted to write about how I’m done with game reviewing, and I’m really sick of being caught between obviously you can’t expect to make money at it and obviously if you write about games (while being a woman), people … Continue reading

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Star Trek: Timelines

Every ten levels, the Timelines crew members will need four items to “advance” and permit experience to be gained from missions. Each item is related to the character (as Janeway wants coffee, or Picard has a saddle), but the drop … Continue reading

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