Category Archives: game culture

Things I Have Learned About Games

Behind every bright pink videogame promotion is a female game dev headdesking in frustration. Tweet this!


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Games, Life, Whatever

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Write Flavor Text On Computer

Man, it’s like even my social games are telling me to get back to work. Tweet this!


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Casual Success

For questwriting at work today, I needed a map of the Next Island tropical continent. We don’t have a giant printer, so I printed out pages of map sections. Then, I looked at the unlabeled squares of terrain that I … Continue reading


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NYGaming June Roundup

A few weeks ago, I went to the NYGaming June meeting. I wrote on Socks, Inc. over at Indie Game Mag, and on Cloud Assassin over at I Heart Chaos. I also really enjoyed the Herograph demo, I’ll have more … Continue reading


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Gamification

The other night, I was having a drink with Harold and the awesome Francesco Marconi from Herograph when we got talking about gamification. I was at a total loss for why hearing “gamification” sometimes makes me want to kick people … Continue reading


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Lucky

Of course, I’m for gay marriage and accepting queer relationships. I support gay rights in an obvious and distant way, the way straight people get to be supportive. Straight allies who’ll never be at risk over their sexuality, who can … Continue reading


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Booth Dudes

That’s it. When my studio goes big time, I’m hiring booth dudes for #E3. –amandadadesky, via Twitter Tweet this!


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Red Bull Augmented Racing

When the demo for Red Bull augmented racing began at NYGaming‘s local games demo, I was just getting warmed up for a rant on how much I hate branded games. Corporate sponsorship almost always means a mediocre casual game, minus … Continue reading


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Dickwolves

Look, I wasn’t going to jump into the PAX East/ Dickwolves fray, but the ever-awesome Genevieve  Valentine called me out on it. It all began with a mediocre joke from a nerd comic that I find pretty hit-or-miss in general. … Continue reading


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