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Category Archives: game culture
The Blockheads is a free-to-play iPad and Android game, in which players explore a sandbox-style, procedurally-generated world, where they can build with with blocks. The game has a strong resemblance to another, very popular game full of, um, mining and … Continue reading
I have been writing for one particular gaming publication for 4 years now, and a new owner has decided to turn profit-share instead of payment for each article. If you aren’t a freelance writer, you might not realize how ridiculous … Continue reading
Neocolonialism is Seth Alter’s new strategy game of economic control and dirty politics. I wrote about Neocolonialism’s Kickstarter for IGM, back in January. The game’s out now, so I interviewed Seth for GamerHub.Tv: What was your main goal in developing and … Continue reading
N’ Elefant Mouse’z ‘Str Trek: Rivalz’ 4 iOz, playerz amazz a deck f cardz, each wit an image from teh nu JJ Abramz “Str Trek,” n’ teh middle & 4 numberz aroun teh zidez. N’ each game, each playr be … Continue reading
Boss: Tomorrow a high schooler is coming to shadow you for a careers project. Me: Hahahaha, I’m an adult role model with a respectable career! Hahahaha!
One of my game dev students named the object for her Hero Marcus Junius Brutus and the object for her Enemy Gaius Julius Caesar. While I usually encourage my students to stick to the naming conventions, to avoid 10,000 files … Continue reading
I did some stuff for games, some of them shipped. I wrote some stuff for magazines, some are still in business.
It’s Just A Game arrived today! I’m very pleased to be part of this collection. Probably the best part was going through the links in the bios and discovering the other contributors’ game and writing projects. Edited: The first print run … Continue reading
New piece on IGM about Cow Crushers: Auroch Digital has released a new relevant game, Cow Crushers, around the recent scandal about fast food beef tainted with horsemeat. I’ve written about GameTheNews’ previous titles, My Cotton-Picking Life and Endgame Syria, and mostly concluded that although I … Continue reading
New interview with Sarah Northway from Northway Games. I asked Sarah about the growing freemium trend. “I’ve been hearing some real cautionary tales of indie games releasing only a free version with IAP.” Sarah says, “Free-to-play is territory best left … Continue reading
I’m playing BitMonster’s Lili, and just discovered a cute reference to another favorite, Hemisphere Games’ Osmos. Here’s Lili in Shoppington’s, noticing it too.
Green Space is a new Facebook game from RocketOwl Inc, in which players are presented with futuristic environmental challenges and an environmental message. I became interested in Green Space because I think the social connections through Facebook have the potential … Continue reading
My game design class goes out to a pub after Wednesday night class. Last time I ended up talking with a woman I really admire, and talking about working in tech, and somehow got onto the subject of corporate communications. … Continue reading
Turned this up working on my portfolio. Originally written for WomenGamers.com, December 2006 I often wonder if MMORPGs are adding new friends and new activities to our social lives or replacing meaningful interaction with three-letter abbreviations. Are our on-line hours … Continue reading