Tag Archives: girls play that too?
I’m playing the Icewind Dale port on my iPad right now. While it’s not a perfect port — not everything works well with a touchscreen, and the instructions still ask you to hit a letter key to toggle different AI … Continue reading
I usually feel pretty good about being a woman working in games. Sure, other feminists protest, and write books, and pass legislation. Women around the world risk injury or prosecution. But my huge move for women’s equality is doing a … Continue reading
Behind every bright pink videogame promotion is a female game dev headdesking in frustration.
That’s it. When my studio goes big time, I’m hiring booth dudes for #E3. —amandadadesky, via Twitter
bouncy castle!, by Simpson’s Paradox This bouncy castle at E3 was pretty awesome, but I wasn’t best pleased by the girls in short-shorts hired to bounce around.
It seems to me like two people who are both playing just one more turn, finishing this raid, or getting to a good savepoint would be less likely to make it to bed. But who am I to contradict Cosmo?
From the post Girls Got Game! A Look at Gender & Gaming, on the usually-awesome site Frisky Mongoose: First and foremost, what would you say if I told you that 60% of women that play games don’t actually consider themselves … Continue reading
I’ve been playing Lost in Blue 2 on the DS for a while now, and while I always love games about island survival, like MyTribe, Sims 2: Castaway, etc., there’s a lot of room for improvement in Lost in Blue. … Continue reading
Why do gaming sites feel the need to have white text on a black background? Don’t you have any sympathy for my eyes? It’s bad enough when I have to turn up the font size (shut up) but seriously, white-on-black … Continue reading