Author Archives: Meg

Redress Raleigh

I was really excited to interview Mor Aframian from Redress Raleigh for arts mag thalo. Mor and I worked together a few years ago at a fashion-meets-tech startup called Thimbler, and I am so pleased with her success! RALEIGH, NC … Continue reading

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East Coast Game Conference

I first attended Raleigh’s East Coast Game Conference in 2010, when it was Triangle Games Conference. (I’m a gaming convention hipster, apparently.)  Now in it’s fifth year, ECGC offers seven programming tracks, allowing attendees to focus on Design, Programming, Art, Writing, Serious … Continue reading

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Motherlode

When the new SimCity came out, and crowds of gamers leapt to vilify EA for the problems with a new always-online “feature”, I kind of laughed at players getting so wound up over launch-day issues. I even snarked about how worked … Continue reading

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Vanished: The Island

Recently started beta testing on Sky Horse Interactive’s upcoming iPad game ‘Vanished: The Island‘, as part of my ongoing quest to play every tropical island adventure game ever.

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Card-Carrying Geek

Obligatory press pass photo! I don’t usually cover a conference for one editor. Usually I’m freelance, which means going a little crazy trying to hit multiple deadlines, with different wordcounts, different styles and different readerships. This felt a bit like … Continue reading

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‘Cow Crushers’: A Message Game Done Right

New piece on IGM about Cow Crushers: Auroch Digital  has released a new relevant game, Cow Crushers, around the recent scandal about fast food beef tainted with horsemeat. I’ve written about GameTheNews’ previous titles, My Cotton-Picking Life and Endgame Syria, and mostly concluded that although I … Continue reading

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Not Just Another Zombie Apocalypse

New interview with Sarah Northway from Northway Games. I asked Sarah about the growing freemium trend. “I’ve been hearing some real cautionary tales of indie games releasing only a free version with IAP.” Sarah says, “Free-to-play is territory best left … Continue reading

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My Internal Monologue, #5

How many F-bombs do I get to use? -Was not actually what I said when my editor asked if I’d be interested in writing an editorial discussing the massive layoffs in the games industry.

Posted in New York City | Tagged , | 1 Comment

Flavortext

I recently wrote about Avabel, a beautiful tablet MMO with a truly terrible UI, for Geek. I struggled to describe the frustrations of a gorgeous gameworld made fairly inaccessible by almost incomprehensible localization and an awkward UI, and hoped that … Continue reading

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This is Why I Don’t Want To Connect Submittable To Facebook

This picture is for my returned expat friend Gabrielle Olexa, who’s currently chronicling her rejection letters on her blog. These aren’t actually all my Submittable rejections but trying to shrink the font size to fit more rejections in the screencap … Continue reading

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