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Author Archives: Meg
Distantly Awesome
I work developing missions and gameplay for an MMO, which has outsourced parts of development, and marketing, and works remotely with a distant platform, and is pretty great about letting folks work remotely when necessary. Anyway, my point is that … Continue reading
Not Today
I’ve been feeling very not-today recently. There are some cool restaurants by my office, but it’ll be more efficient to eat quickly and get back to my desk. I think about stopping for a coffee, a designer coffee with foam … Continue reading
On Turning 30
I cannot wait these days to turn 30! Then I may put away all pretense of being marriageable and concentrate on my interests. — Letter from the mid- 1800’s, quoted by Betsy Israel in Bachelor Girl
Spring
This was going to be a picture of how it’s spring! And I’m growing a hyacinth! But since I am not very good at lining up shots, instead it’s a picture of my dresser! Which is only springlike in the … Continue reading
So Fine And Subtle Were They
I have a short story, called So Fine And Subtle Were They, included in A Torn Page: 2012 Spring Short Fiction Anthology. That version’s on dead trees, there’s also a Kindle edition for reading on the subway. I’m so pleased … Continue reading
Spiderman’s Villians
My sister came down from Boston to crash with me for a couple nights, while she visited the labs at NYU and met more professors and researchers. She had a lot to do in a short visit, but she had … Continue reading
Long Way To The Top
Coverage from the Flash Gaming Summit over at Indie Game Magazine: At the Flash Gaming Summit, a one-day conference on the edge of GDC, Kixeye founders David Scott and Paul Preece discussed how to succeed as an indie dev in … Continue reading
Designing In Parallel
Friday afternoon at GDC, I went to hear Josh DeBonis from Sortasoft talk about Designing In Parallel, his process of working on two games with a similar theme simultaneously. Since not every idea can be used in every game, even … Continue reading
Posted in New York City
Tagged Funky Farm 2, games, GDC, New York City, San Fransisco, SortaSoft
1 Comment
This Post Is Not Actually About Sushi
Two MMO designers are looking for a post-GDC dinner. “I thought there would be a sushi place around here.” one of them says. “Yeah, me too — you’d expect one in a city like this,” “Weird. Let’s email the mayor, … Continue reading
Still Life With Nail Polish
Today’s press pass picture.