Category Archives: Gaming Culture

The Screaming Narwhal

Telltale Games’s Tales of Monkey Island, not to be confused with the LucasArts updated re-release of the original stories, is an entirely separate adventure in the ongoing saga of Guybrush Threepwood, mighty pirate. The first episode, Launch of the Screaming Narwhal: … Continue reading

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Quing’s Quest VII

I checked out Quing’s Quest VII the other day, originally for work, but I quickly realized it was too full of mature themes and games industry snark to be good for the kids. The entire game is a parody, in which my genderqueer sidekick, … Continue reading

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But First…

The entire post on barriers to diverse recruitment (over on Go Make Me A Sandwich) is quite good. It’s a thoughtful look at the overt and subtle ways that tech and gaming companies fail to encourage diverse hires, and also what a completely crock … Continue reading

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Deep Sea at SXSW’s Screenburn

Deep Sea, Robin Arnott’s terrifying sound-based undersea adventure pushes boundaries between game and interactive experience. Sure, there’s combat, a battle between the player and some sort of killer leviathan, but the focus is much more on an experience than a … Continue reading

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Actual Concerns In Games Journalism

(Spoiler: None of these involve a secret cabal of games journalists, plotting to destroy videogames in order to take over the world. Also, none of these concerns make me want to join up with a certain internet hate mob.) 1) The system of … Continue reading

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Sometimes Nostalgia’s Not Enough For a Successful Game

New piece up on Hardcore Games. After the first dungeon, where my biggest challenge was finding my way, the second dungeon became almost impossibly difficult. (The party wipes were not helped by a small bug that caused the game to … Continue reading

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Checkpoint: Reflections on Gaming, Travel and Place

I’ve started a new project combining two of my favorite things, gaming and travel, and now I’m looking for contributing writers. This will be a collection of essays, vignettes and general reflections on games and location. I have, um, two … Continue reading

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Zyrobotics’ Turtle Invaders

Zyrobotics’ Turtle Invaders is a simple, undersea action game for young children, available for both iOs and Android mobile devices. The developers’ goal is to help young children and children with special needs to improve their motor skills with an … Continue reading

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No Pineapple Left Behind

Seth Alter, from Subaltern Games, has a released a trailer for upcoming indie No Pineapple Left Behind, a single-player PC game around education reform. (Seth’s the  developer of serious strategy game Neocolonialism and was also kind enough to do an … Continue reading

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NatGeo Collection

Always exciting to see games I’ve worked on. Never gets old!

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