Tag Archives: North Carolina

Anne Michaud’s ‘Girls and Monsters’

I recently reviewed Anne Michaud’s ‘Girls and Monsters’ over on Yahoo: The strength of Anne Michaud’s Girls & Monsters comes from blending dark and disturbing monsters with relatable, honest teenage moments. The first story of Girls & Monsters involves a … Continue reading

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Bookcase

When I was in Brooklyn, and I asked Harold to come over and help me put my new bed together, I assumed he’d be done in a few minutes, and probably make a few modifications and improvements on the design. … Continue reading

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Avernum: Escape From The Pit

I’m working on a review for Hardcore Droid of Avernum: Escape From the Pit, and as I played through, I took some screenshots of things I wanted to remember to include in my article. I took more than a dozen … Continue reading

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Redress Raleigh

I was really excited to interview Mor Aframian from Redress Raleigh for arts mag thalo. Mor and I worked together a few years ago at a fashion-meets-tech startup called Thimbler, and I am so pleased with her success! RALEIGH, NC … Continue reading

Posted in New York City, North Carolina, Raleigh | Tagged , , , | 1 Comment

East Coast Game Conference

I first attended Raleigh’s East Coast Game Conference in 2010, when it was Triangle Games Conference. (I’m a gaming convention hipster, apparently.)  Now in it’s fifth year, ECGC offers seven programming tracks, allowing attendees to focus on Design, Programming, Art, Writing, Serious … Continue reading

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Motherlode

When the new SimCity came out, and crowds of gamers leapt to vilify EA for the problems with a new always-online “feature”, I kind of laughed at players getting so wound up over launch-day issues. I even snarked about how worked … Continue reading

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Vanished: The Island

Recently started beta testing on Sky Horse Interactive’s upcoming iPad game ‘Vanished: The Island‘, as part of my ongoing quest to play every tropical island adventure game ever.

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Card-Carrying Geek

Obligatory press pass photo! I don’t usually cover a conference for one editor. Usually I’m freelance, which means going a little crazy trying to hit multiple deadlines, with different wordcounts, different styles and different readerships. This felt a bit like … Continue reading

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‘Cow Crushers’: A Message Game Done Right

New piece on IGM about Cow Crushers: Auroch Digital  has released a new relevant game, Cow Crushers, around the recent scandal about fast food beef tainted with horsemeat. I’ve written about GameTheNews’ previous titles, My Cotton-Picking Life and Endgame Syria, and mostly concluded that although I … Continue reading

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Not Just Another Zombie Apocalypse

New interview with Sarah Northway from Northway Games. I asked Sarah about the growing freemium trend. “I’ve been hearing some real cautionary tales of indie games releasing only a free version with IAP.” Sarah says, “Free-to-play is territory best left … Continue reading

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