Author Archives: Meg

The Fiction Vendetta

Let’s get it out of the way at the beginning: Yeah, I read that Slate piece this summer, shaming the uncultured, lowbrow adult readers of YA fiction, and my response is the kind of intense eyeroll I haven’t given since … Continue reading

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Waypoint

Starting to work on this collection has been constantly surprising me. I want to post, with modest amazement, about all the talent I’ll get to work with, which is something I always jealously read editors posting, but mostly I’m angrily amazed … Continue reading

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Preparing To Film

Getting ready to film. (Not pictured: Coffee, my awesome coworkers, more coffee, and many, many rounds of script edits)

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Hello Kitty Amigurumi

My friend Jennette came over to help me try out this book of Hello Kitty crochet patterns, and I was pretty excited for crafting and wine night. I’ve crocheted simple things, mostly, like scarves or wristlets. (I’ve been meaning to try Bethany’s crocheted Hello Kitty hat, and … Continue reading

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The Summer Queen

Elizabeth Chadwick’s The Summer Queen tells the story of young Alienor (who will be called Eleanor from now on, because my spellcheck prefers it), from her childhood with her sister Petronella in Aquitaine, through her marriage to Louis of France, … Continue reading

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Kind of A Hurricane

Really pleased to tell you that I have a new short story, coming out in Kind of A Hurricane’s next anthology, Switch (the Difference)! My recent fiction work has been influenced by mythology, and the themes in this one are inspired … Continue reading

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More Than Just A Princess

I’ve been supporting GoldieBlox since their first Kickstarter, so I got an email announcing their new video this morning. Sure, this is a product launch announcement, but it’s also about creative play for girls, fashion, and pink packages. This is part of a larger conversation … Continue reading

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Studio Selfie

At work, about to record a tech story for the kids.

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Just The Writer

The other day, some college students came to take a tour of the studio, and for once I didn’t mumble a little about how I’m just the writer and how I guess I worked a little bit on this game that … Continue reading

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Deep Sea at SXSW’s Screenburn

Deep Sea, Robin Arnott’s terrifying sound-based undersea adventure pushes boundaries between game and interactive experience. Sure, there’s combat, a battle between the player and some sort of killer leviathan, but the focus is much more on an experience than a … Continue reading

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