Author Archives: Meg

Studio Selfie

At work, about to record a tech story for the kids.

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Just The Writer

The other day, some college students came to take a tour of the studio, and for once I didn’t mumble a little about how I’m just the writer and how I guess I worked a little bit on this game that … Continue reading

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Deep Sea at SXSW’s Screenburn

Deep Sea, Robin Arnott’s terrifying sound-based undersea adventure pushes boundaries between game and interactive experience. Sure, there’s combat, a battle between the player and some sort of killer leviathan, but the focus is much more on an experience than a … Continue reading

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Fairy Princess Programming Teacher

With sparkle ballet flats and sparkle French manicure, today’s look is fairy princess programming teacher.

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Project Management

Imagine a vast prairie. Full of steers, and cows, and they’re all going different directions! Running crazy in all different directions. And they’re big. Also, there are buffalo. Buffaloes? Anyway, multiple buffalo. And there is one lone cowboy, on this vast … Continue reading

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The Silent Age: Episode Two

The second part of House on Fire’s The Silent Age continues janitor Joe’s time-traveling adventures as he saves the world from certain destruction. Like in the first episode, Joe travels between groovy 1972 and a terrible post-apocalyptic future with his solar-powered … Continue reading

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Virtual Book Tour: Syncing Forward

In W. Laurence’s new novel Syncing Forward, the protagonist Martin James is investigating possible theft and espionage when he’s injected with a drug that slows his body down so much he finds himself unstuck in time. He’s able to realign with … Continue reading

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Actual Concerns In Games Journalism

(Spoiler: None of these involve a secret cabal of games journalists, plotting to destroy videogames in order to take over the world. Also, none of these concerns make me want to join up with a certain internet hate mob.) 1) The system of … Continue reading

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To Ms. Meg

This weekend, I caught a bad cold  so I spent a few days napping and watching Star Trek and having soup and napping again. I wasn’t feeling great when I came back in to work on Tuesday morning, but when I … Continue reading

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Sometimes Nostalgia’s Not Enough For a Successful Game

New piece up on Hardcore Games. After the first dungeon, where my biggest challenge was finding my way, the second dungeon became almost impossibly difficult. (The party wipes were not helped by a small bug that caused the game to … Continue reading

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