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Author Archives: Meg
My Internal Monologue, #2
Could I sell you my kidney for this position? — Things I did not actually say when asked if I had any further questions for the interviewer. (I’m too polite to ask who I need to sleep with to get … Continue reading
My Internal Monologue, #1
Your magazine has 80 Twitter followers? Man, you can double that by tweeting “naked” and then “iphone”. —Things I did not actually say today. (I did not take the offered position, even though the “magazine” in question offered to handle … Continue reading
Casual Connect Highlights
One of my first Casual Connect meetings was with a developer who talked about writing up docs, several years ago, of an interactive gameworld made up of cubes, like cubic water and cubic plants and cubic minerals. Players would collect … Continue reading
Winston, The Facebook Butler
Yesterday at Dreamit day, when Winston was described as an audio assistant to present stories from social networks like Facebook, I picked up my phone to play games until the presentation was over. I could not have been less interested. … Continue reading
Posted in New York City
Tagged Dreamit, Facebook, games, GetWinston, Harold, New York City, Siri, tech, tech startups, Winston, Winston Network
2 Comments
Heroes Rise: The Prodigy
I have a new review up on IGM: Heroes Rise: The Prodigy is an interactive fiction game for PC, Kindle, iOS, Android, and Linux. You play as a young would-be hero, in the Powered world of Millennia City, but when the … Continue reading
Green Space
Green Space is a new Facebook game from RocketOwl Inc, in which players are presented with futuristic environmental challenges and an environmental message. I became interested in Green Space because I think the social connections through Facebook have the potential … Continue reading
Posted in Brooklyn, Game Reviews, Gaming Culture
Tagged facebook games, Game Reviews, Green Space, RocketOwl, sci-fi
2 Comments
How Not To Network
I’d planned to go to Casual Connect as a writer, but after I lost my job, I had a new second agenda. That’s why I was forcing myself to attend mixers, swap business cards, mention what I do, and ask … Continue reading
From Casual Connect
New pieces up on Indie Game Mag, from last week’s Casual Connect conference. Charley Price, from Hidden Variable Studios, spoke at last week’s Casual Connect on Marketing by Design: Building IP with Reach. He used Bag It! as an example, … Continue reading
Just A Compliment, Geez
When women are harassed, whether it’s a creepy come-on, an “accidental” grope, a sexist joke, or whatever form it takes, we often ignore it to avoid being considered moody or hard to work with. Especially in the working sphere, we … Continue reading
Posted in Brooklyn, New York City
Tagged feminism, game design, Genevieve Valentine, New York City, ReaderCon, Team Valkyrie
6 Comments
Big Fish Unlimited
Big Fish Games first got my attention by offering one-hour-free trials of their casual titles, before that was a terribly common distribution method. It was a pretty appealing alternative to driving to a GameSpot and buying a CD in a … Continue reading
Posted in Seattle
Tagged Big Fish Games, Big Fish Unlimited, Casual Connect, games, Seattle, subway
2 Comments