Original Sims

I was a freshman in college when my hallmate and soon-to-be best friend Kristin introduced me to the Sims. While other freshmen were passed out on Frat Row, I was playing Sims. (Which isn’t to say I wasn’t on my own personal quest for alcohol consumption and inappropriate romantic pairings… just that I did it differently.)

I played endless Sims over Kristin’s shoulder, or with her over mine. There were much more limited options in character creation with the original Sims, so we didn’t truly delve into the twisted side of Simville. By the time the detailed facial creation and fashion customization were possible, I’d passed the age of Woohooing my virtual crush or dropping my prettier classmates in a pool, and taking out the ladder. (Er, not that we ever did that. Kristin and I were extremely well-adjusted eighteen-year-olds. That’s my story, and I’m sticking to it.)

We struggled to balance our Sim careers and Sim relationships, trying to find an equilibrium of professional l success and digital romance. This was made much easier when Kristin googled a money cheat and took the financial burdens away, but I still tended to have a sleepy Sim stomping out the door, late for work again.

Sims taught me that if you can keep a crying newborn alive and moderately well-fed for three days, he’ll become a child and be much easier to deal with. I’m quite disappointed that real children seem to require more of a time commitment.

Sims also taught me that showers and bathtubs break every two or three days, which seemed like an exaggeration, until I moved to China and saw it in action.

Previous game memories: Civ 2, or Why I Should Listen To Eric Sometimes.

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My Cyberpunk Life

I think taxi TV is about as cyberpunk as you can get without getting a corporate logo tattoo (Not going to name any names, Caterpillar Mike!) or a flying car.  Watching the news while commuting is a pretty solid Clarke and Asimov staple, and those guys knew what they were talking about.

A few weeks ago, I was in a cab when I glanced at the TV, and recognized a presenter. I wasn’t actually in the cab on my way to meet her, but I did see her later that day.

Then I noticed that’s an advert for Jimmy Kimmel, too, which includes a quick exterior shot of the El Capitan, where I was working last week.

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Default Settings

My trip to Los Angeles passed in a blur of not sleeping, game excitement, coffee, fantastic conversations and arm-out photos with awesomely talented people. Again.

Coming back from Los Angeles this time, I still have the post-adventure greyness of the travel addict, but it’s not the awful letdown I felt going back to Raleigh. I love that my regular life is my commute into the Manhattan,  yellow cabs and deli sandwiches, and trying to make more hours in the day, to squeeze my freelancing in around my day job.

This hasn’t been an easy transition for me, but these are good default settings.

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Saving The World With Games

This is Jane McGonigal’s awesome TED talk about gameplay, problem solving and creativity. I’m mostly posting it for my dad, but I want everyone in the world to watch this.

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Still Life With Blogger

Still Life With Blogger, by Simpson’s Paradox
Alternate title: Michael tries to run a live event. I get in the way.

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Not Waiting

I worked endless hours while I was in LA,  but one afternoon, my co-worker and I slipped out of the studio during daylight hours, and walked down Hollywood Boulevard to find something to eat. This trip has stunned me every morning, when I’d wake up in the hotel and re-remember that my commute to work literally involves walking down the Walk of Fame, that I can call these creative geniuses colleagues, that my job is a fascinating mix of new media and online community, analyzing statistics and understanding relationships, meeting interesting people and hiding alone with my computer.

We sat on a balcony in warm December air, where my coworker smoothly ordered wine and wild sushi-Mexican fusion, and talked about online world building and developing-world travel. I looked down over the railing at the crowds below.

“What are you grinning at?” he asked me.

“I’m not a waitress in Raleigh anymore,” I said, as if that could possibly cover it.

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Press Room Antics

VGA

I can’t believe that going to the Spike Video Game Awards is just a sidenote in my week, but I’ve been so insanely busy with the Next Island launch. Been sort of like finals week in college, if you had to fly to California for exams.

Also if your exams were on blogging, Facebooking and videogames. Wah, my life is hard!

There was a multistage mixup with the press passes, which was really frustrating and dramatic at the time. The short version is that I got a red carpet pass, but didn’t get it until after the red carpet was over (and that Figment was pretty fantastic about driving around all day). It’s more than fine, though, I don’t know if I could really handle the speed of a red carpet interview, I’m a writer because I’m so much better after editing.

2010-12-11 17.17.48

Going in, I was most interested in whether Limbo would win best indie, I was pleased but unsurprised when it did. I loved the Elder Scrolls / Skyrim trailer (I’m a longtime Morrowind girl) and I choked on my wine laughing at the PacMan TMZ bit, but overall I was a bit underwhelmed by the testosterone extravaganza.

I’ve rewritten this a bunch of times, trying not to sound like I’m just sad because I feel underrepresented in my hobby. OK, I am sad that I’m underrepresented in my hobby, but practically speaking, why emphasize the angry, antisocial, undersexed single guy as the gamer stereotype? It’s even insulting to male gamers — you don’t all fall down and drool helplessly when you see Olivia Munn, do you? I wish Spike didn’t feel the need to embrace the worst stereotypes of our subculture. Sure, the 18-to-24-year-old male is a major demographic, but older players, women, casual gamers, and mobile gamers are rapidly increasing. And I don’t see a disconnect between that and hardcore games at all.

I spend at lot of time at my day job, in my freelancing work, and just in conversation trying to introduce games to people, especially girls, who wouldn’t see themselves as “gamers” but who would get a lot of enjoyment out of playing games. I think games in general are moving away from the testosterone-fest, and it made me a bit sad to see Spike present videogaming as a boys’ club.

Birdman Dodd and Meg

Being in the press room was fantastic, half the fun of conferences and press events is talking to other journalists. I sat down near Mike Dodd, AKA the most popular man on Twitter, and Jim Girgenti, a Jersey-based freelancer I’d met at the Next Island launch the night before. Later on, we also met up with Angry Joe (who didn’t seem so angry to me… but I guess Sweet Joe didn’t have the right type of gamer appeal), Chris from the Austin Flashmob, and others.  Most of the time, this writing is a solitary activity, and I love meeting other members of our bizarre tribe. Thanks, guys.

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No Punchbacks

So I’d mentally planned out a whole post about going for drinks with a really good looking filmmaker. (I mean, yeah, I was listening to him too, but I’m pretty much always thinking about blog posts on some level.) I was going to tell you about the bajillion microbrews available, and all the shining polished wood in the bar. I would have segued smoothly in acquiring my taste for beer in Yantai, where yantai pijiu was literally cheaper than water. Dave, Zorro and I would order pitchers of watery beer and plates of noodles, and sit at plastic streetside tables every summer night. And I’d tie it back to the palms trees and neon of Los Angeles. I’m a fantastic blogger in my head.

But instead, I’m fixated on the part where the hot guy was driving me home, and I somehow forget that I wasn’t hanging out with Scep, so I leaned over, smacked him and shouted “PUNCH BUGGY YELLOW! NO PUNCH BACKS!”

I’m a catch, all right.

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Bicoastal

Muppets might have snuck up on me in New York, but in LA, I got some warning.

Notice of Filming

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Giant Killer Lizards

I spent a really long night in the studio, getting increasingly frustrated when the giant killer lizards just wouldn’t do what I wanted them to do. I started to write a venting post, but then I realized that I was playing with virtual giant lizards at work. It’s probably not too bad.

Virtually Saving Humanity, by Simpson’s Paradox

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