Checking The Boxes That Must Be Checked

I recently started taking an online class. The first thing I need to do to take my content class (which is a prereq to a program I want to apply for) is to take a mandatory orientation class on online education. I did write a letter to the school, explaining that I work in online education, that I literally make videos for distant students, that I know how Blackboard works, and that I don’t need to be reassured that online classes are real classes, but unfortunately I wasn’t able to get out of taking this.

The entire thing was the sort of soul-crushing education machine that made me drop out of college when I was 19.   Teenage Meg expected to love college — I’ve always loved reading and learning! — but when I discovered my first year was almost entirely 100-level requirements, I really hated it. Even when I went back, I had a lot of trouble doing the required sitting down, shutting up, and checking the boxes you’re supposed to check. Mandatory assignments that existed to prove only that I’d done the required reading by the required deadline, and required no thought or interpretation, (usually handed to a bored TA who was required to mark a certain number of these meaningless quizzes) made it quite difficult to enjoy education.

Anyway, so yesterday I came home after a week of working in online education and watched a (rather second-rate) mandatory video on how online education works, and then I wrote three strengths and three potential weaknesses of online education, just as required, while trying to view this assignment as a means to an valuable end, and not a soul-crushing waste of time.

I alt-tabbed from this over to Twitter where I had a feeler for a possible speaking gig, where I’d be talking about education.

Prereqs are even stupider in my thirties than they were in my teens.

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Oak City Comics Show

ock city comic show with harold Oak City Comics Show with Harold last weekend.

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Videogame Zinesters Revisited

IndieCade East inspired me to reread Anna Anthropy’s manifesto/memoir/guidebook Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form. Rereading on a Kindle is particularly interesting, because I highlighted passages last time I read it, and I found that very different passages resonated with me when I read it two years ago, working as a quest designer, and now, working as a game design teacher. This section really struck me both times.

zinesterWhat to Make a Game About?

Your dog, your cat, your child, your boyfriend, your girlfriend, your mother, your father, your grandmother, your friends, your imaginary friends, your summer vacation, your winter in the mountains, your childhood home, your current home, your future home, your first job, your worst job, the job you wish you had.

Your first date, your first kiss, your first fuck, your first true love, your second true love, your relationship, your kinks, your deepest secrets, your fantasies, your guilty pleasures, your guiltless pleasures, your break-up, your make-up, your undying love, your dying love.

Your hopes, your dreams, your fears, your secrets, the dream you had last night, the thing you were afraid of when you were little, the thing you’re afraid of now, the secret you think will come back and bite you, the secret you were planning to take to your grave, your hope for a better world, your hope for a better you, your hope for a better day.

The passage of time, the passage of memory, the experience of forgetting, the experience of remembering, the experience of meeting a close friend from long ago on the street and not recognizing her face, the experience of meeting a close friend from long ago and not being recognized, the experience of aging, the experience of becoming more dependent on the people who love you, the experience of becoming less dependent on the people you hate.

The experience of opening a business, the experience of opening the garage, the experience of opening your heart, the experience of opening someone else’s heart via risky surgery, the experience of opening the window, the experience of opening for a famous band at a concert when nobody in the audience knows who you are, the experience of opening your mind, the experience of taking drugs, the experience of your worst trip, the experience of meditation, the experience of learning a language, the experience of writing a book.

A silent moment at a pond, a noisy moment in the heart of a city, a moment that caught you unprepared, a moment you spent a long time preparing for, a moment of revelation, a moment of realization, a moment when you realized the universe was not out to get you, a moment when you realized the universe was out to get you, a moment when you were totally unaware of what was going on, a moment of action, a moment of inaction, a moment of regret, a moment of victory, a slow moment, a long moment, a moment you spent in the branches of a tree.

The cruelty of children, the brashness of youth, the wisdom of age, the stupidity of age, a fairy tale you heard as a child, a fairy tale you heard as an adult, the lifestyle of an imaginary creature, the lifestyle of yourself, the subtle ways in which we admit authority into our lives, the subtle ways in which we overcome authority, the subtle ways in which we become a little stronger or a little weaker each day.

A trip on a boat, a trip on a plane, a trip down a vanishing path through a forest, waking up in a darkened room, waking up in a friend’s room and not knowing how you got there, waking up in a friend’s bed and not knowing how you got there, waking up after twenty years of sleep, a sunset, a sunrise, a lingering smile, a heartfelt greeting, a bittersweet goodbye.

Your past lives, your future lives, lies that you’ve told, lies you plan to tell, lies, truths, grim visions, prophecy, wishes, wants, loves, hates, premonitions, warnings, fables, adages, myths, legends, stories, diary entries.

Jumping over a pit, jumping into a pool, jumping into the sky and never coming down.

Anything. Everything.

–Anna Anthropy Rise of the Videogame Zinesters: How Freaks, Normals, Amateurs, Artists, Dreamers, Drop-outs, Queers, Housewives, and People Like You Are Taking Back an Art Form

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Some Days I Really Love The Internet

fck yeah hyacinths

I recently built a Tumblr that’s automated to just find Instagram photos of flowers I like, backlink the photographer, queue and then regularly reblog them to a  pretty layout, so that whenever I feel sad, I have a whole page of lovely new hyacinths. Specifically photos of hyacinths, tagged in multiple languages, without accidentally getting any silly hyacinth macaws in my flower blog, so I have something lovely and relaxing and constantly changing for me to see.

I checked it the other day,  and it’s gotten dozens of followers, and I’m not even the most active fan. I feel like I have all these flower-loving friends now, looking at hyacinths whenever they feel stressed.

Some days I really love the internet.

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Book Review: Never Ending Bad Day

I greatly enjoyed The Labyrinth Society, and looked forward to reading middle grade fiction in Never Ending Bad Day. Reading this reminded me how much I loved this type of novel when I was younger! I think I read every Ruth Chew novel under my desk in fifth grade. (One of my students this summer, when he was receiving his contraband phone back at the end of the day, admitted that no one had ever caught him using his phone in class before. I wanted to tell him that he may well be a skilled novice, but I am the master.)

Fourteen-year-old Misty throws a coin in a gargoyle fountain, and wishes for the last day of summer vacation to never end, which is such a perfectly realistic wish, but naturally it goes as well as any wish from a literal-genie wish granter (Yeah, that’s a link to TV Tropes, I hope you weren’t planning on doing anything much for the next couple hours), and Misty gets stuck in an endless loop of August 12th.

First, she has a terrible day, but then she’s able to replay her very bad day, with some changes. Instead of getting a black eye from an errant ball at a baseball game, on the second day she neatly catches it. Or she decides NOT to eat herself sick on chocolate chip pancakes.  (There’s quite a bit of, uh, bodily functions in this book. I wasn’t at all into that, although I admit that in my thirties, my idea of a terribly bad day is more “your position is being eliminated” and not “ate too much junk food”. Still, eew.) But then her do-over seems more and more like a curse, and Misty, with some help from her friend Stanley, has to figure out how to get back to her regular life.

Things I liked: Female protagonist. Female protagonist with a believable best friend and legit friendship. A young girl being brave. Friends solving a magical curse together. Evil gargoyle redemption.  A cool glimpse into a magical world of witches and gargoyles, just below the surface in our own world.  One throwaway line about how very many people in our world are just holograms going through the motions, but no one ever notices. I’d expected a juvenile fantasy to be a bit predictable (see previous re: loads of magical middle grades fiction), but found the actual breaking of the gargoyle curse was quite surprising.

The book opens with a short explanation of the author receiving an(other) enchanted quill which contains this story. It’s just a quick intro, but I might have enjoyed this brief glimpse at the Lady Jenniveive fantasy world just as much as the fantasy world built in Never Ending Bad Day.

Things I didn’t like: Bodily functions. Dialogue is clunky at times. (Stanley to Misty: “Our last day in Myrtle Beach until next year. By then we’ll be all freaked out because we’ll be full-blown teenagers with changing bodies we don’t understand—so we need to enjoy life while we’re still half-way kids.”)

Post divider

I received a copy of Never Ending Bad Day from the publisher to review.

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Still Life With Yggdrasil

yggdrasil

My friend Allison has this on a necklace, she wore it a lot in college. Actually, I’m not sure sure if she wore it every single day, but that’s how I picture her in my head, and so, every time I see it on jewelry or other designs, I’d think of Allison.  Pretty sure Allison didn’t actually invent Yggdrasil, but I see it as “her” thing.

(By the way, one of our projects at work is called Bifrost, and I didn’t come up with it, but if you’re a fan of describing technical products through mythological allusions, it is kind of perfect. Studying ancient myth, you guys,  improves basically everything.)

 

I realize, though, that no one I know in Chapel Hill has ever seen Allison, and isn’t that terribly sad and bizarre? That Harold and Allison have never met each other? That my adventures living upstairs from Allison were all more than ten years ago? That I see my friend basically once every two years? Wait, what I meant to say is, that since no one here knows Allison, I can probably wear the same world tree without being a big copycat.

These are my new favorite earrings! I think about Allison every time I put them on, which is nice. Also, I got these on my midwinter beach adventure with Harold, when we decided that adults can drive to the ocean in January if they feel like it.

And naturally, I wore these earrings  to New York, and when I went to have dinner with my sister. We met on the Upper West Side, and once we got out of the cold, and into a wonderful basement restaurant (that turned out way fancier than I’d expected, from a basement restaurant, but then again, UWS), I peeled off my scarf and hat.

“Oh, Meggie!” my sister said, “I have those earrings, too!”

 

Posted in Austin, Chapel Hill, New York City | Tagged , , , , , | 4 Comments

Oddly Accurate Fairy Sim

Sims 3 Goals

My Sims’s goals are to talk about her  job, work on her novel, become a better writer (because writing skill is distinct from actually completing assignments, isn’t it?) and be worth $20,000.

In case you’re wondering if I’m going to outgrown making myself as a Sim now that I’m in my thirties, I’d like to point out that this time I’m a Fairy sim. I just got Sims 3: Supernatural, and I didn’t even finish reading what Fairies can do,  I chose it the instant I saw that Fairies spend several Sim-lifetimes as Young Adults, before they have to become Adults.

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Instagram

my archnemeisI’m really enjoying taking more photos, playing around with Instagram and Pixlr, and finding a good one to post here every week. It’s a good mental practice to keep my eyes open for small details of everyday life that are especially attractive or meaningful.

I didn’t expect to like Instagram so much, because my first impressions were of quasi-celebs holding expensive products, with associated affiliate link, of course, and loads of bathroom selfies. (I’m a selfie fan, just not a toilet-in-the-background fan). I’m finding interesting photostreams to follow, and discovering new sides of writer friends and colleagues.

keyboard frameI do wonder how some some users get so many followers. Are they just amazing? Is it  a follow-for-follow kind of thing, do they purchase followers on Instagram, or judicious use  hashtags, or just live in a gorgeous place and take photos?

Instagram’s not great for everything, mostly because it’s mobile-only. So it’s usually pretty awkward and unwieldy to put PC screenshots there, and I’m not sure if all my photos are necessarily improved with the square frame. I recently added Pixlr  for photoediting. You can add a border around a photo, without adding a filter, which is something I can’t make Instagram do for me. There are a bunch of Chinese New Year add-ons, with lanterns and good luck characters and so forth that kind of make me wonder if I really am too old for stickered Instagram photos.

Some information in this post was provided by SMMexpert.net

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Still Life With Alcohol

cocktail instagram
Lifehack: Eat small portions of diet food all day, so that you take one sip of the house cocktail, and are immediately hammered.

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The First Hero: Saving the World on a Grecian Urn

The First Hero, from BeGamer, is a short point-and-click adventure about a young champion on a Greek urn, I mean, a young champion in mythical Greece.

athene

You’re not, as far as I could tell, any particular mythological hero, just a young champion who uses his wits to win the shield of Athene and the helmet and spear of Hephaestus, even though I’m pretty sure Haephestus makes helmets for the GODS and not for random human champions. Nevermind, Zeus probably slept with his mom.

Aphrodite gives you the most beautiful woman in the world, which works about as well it usually does in Greek myth. Battle ensues.

[Tweet “The First Hero: Aphrodite gives you the most beautiful woman in the world, which works about as well it usually does in Greek myth.”]

Aphrodite, no! Not the most beautiful woman in the world!  Can't you reward me with cash?

Please, Aphrodite, can’t you just reward me with cash?

This is a littler browser game so a thousand ships are not required. Each scene is a simple point-and-click puzzlesolving adventure. It’s simplified enough that everything you need is on one screen (well, almost everything… keep your eyes open in the maze), and you can usually solve the puzzle with a little investigative clicking. If you do get lost in the labyrinth or killed by the hydra, you’ll get another chance to replay the scene.

the first hero

Hades kidnaps the young hero’s girlfriend, because that’s what happens when you have the most beautiful woman in the world,  and the player must descend to the underworld to get her back. I was planning to make a joke about Hades kidnapping the young hero’s girlfriend in revenge for stealing the helmet Heaphestus was about to give to Hades, so when my hero got to the underworld, and Hades actually said, yeah, bring me my helmet and we’ll talk, I laughed out loud.  You’re not actually trading in the helmet for your girl though, Hades is sending you on mission to find his invisible helmet. I’m sure that won’t be too hard to find…

The art is, of course, what attracted me to this game. Each scene is the distinctive terracotta and black of Greek pottery, with columns and meanders to set the scene, and the occasional white accents. I thought it might be a good educational game for the kids, but a certain goddess of love seems to have a bit of an aversion to wearing clothes.

The First Hero doesn’t take too long to complete, but every scene in this short browser adventure riffs on classical art and mythology.

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