The Lost Husband

The Lost Husband by Katherine Center. Originally written for Yahoo.

In The Lost Husband, Katherine Pannill Center somehow combines a list of fairly generic chick lit tropes into an original and compulsively readable story.

Sure, the protagonist, Libby, is a young widow bringing her adorable children to find peace and the simple life on the family farm, but it doesn’t lead to worn-out epiphanies about finding the value of Real Life (TM) after giving up Starbucks and smartphones.

The story opens when Libby’s Aunt Jean, a goat farmer and the small town’s psychiatrist, invites Libby and her two children to escape living with Libby’s self-absorbed mother and help her on the family farm. Which is, incidentally, managed by a handsome, rugged loner who is wonderful with children and likes to sing to the goats. Also Aunt Jean likes to read zombie thrillers and make out with her octogenarian boyfriend. His granddaughter, Sunshine, is a post-rehab Hollywood actress who becomes Libby’s friend by offering the contact Libby’s dead husband. Also everyone wears a lot of overalls.

On the family farm, Libby deals with a nuanced grief over her husband, and resettling her children as a single mother. She also uncovers a family secret, which is, fortunately for us readers, not the obvious, and eventually confronts the rocky relationship has has with her mother, as well. Dramatic moments and drastic twists are all very believable because the characters are so human and complex, both delightfully quirky and believably flawed. While there is the required romance between Libby and the Handsome Rugged Texan, it’s a lot more than boy-meets-girl. Throughout the novel, all the characters grow and change and are generally awesome.

You could shelve The Lost Husband with chick lit, but it’s so much more than an airport novel.

 

Posted in Books, New York City | Tagged , , , , , | Leave a comment

Bookcase

When I was in Brooklyn, and I asked Harold to come over and help me put my new bed together, I assumed he’d be done in a few minutes, and probably make a few modifications and improvements on the design. My first sign that I was not entirely accurate in this assumption was that Harold doesn’t own a toolbox.

Most of the men in my life are do-it-yourself New Englanders, Eagle Scouts, engineers with a penchant for improving things, and so forth. (Eric is all of these!) I was kind of shocked that Harold doesn’t have a tool box. If you have guys in your life like Eric, or Scep, or Stick, or my dad, or basically every man I know, you don’t really do too much with tools. I mean, I’ve used a screwdriver when upgrading parts of my desktop, but most men I know will turn an Ikea box into a couch in seconds. Usually with a couple design improvements. (Message to the reader: Sometimes when I am being positive, readers assume I am being sarcastic. I actually mean real improvements like the reading-and-glasses tray Eric built for my loft bed in college. I am not using “design improvements” for things that fall apart, because everyone is so freaking good at this that nothing falls apart.)

Since we’ve been in Chapel Hill, I thought I’d give some of this furniture assembly a try. After about ten minutes, I had a working lamp, and that was pretty cool. It’s grown from assembling package furniture to doing a couple repairs, to… somehow ending up with a dresser in pieces on the floor. Harold’s mom brought it over, she runs a secondhand shop, and comes across cool pieces all the time. I was only going to going to take the drawers out to spray the runners with WD-40, but then I thought I might as well stain the worn parts, because I already had some wood stain from doing the dining chairs, and then if I’m going to go through all that, I should varnish it, right? Right?

I thought he was being nice to me, but as it turns out, Eric has been hogging all the fun.

 

Posted in Brooklyn, Chapel Hill, North Carolina | Tagged , , , | 1 Comment

Avernum: Escape From The Pit

avernum small

I’m working on a review for Hardcore Droid of Avernum: Escape From the Pit, and as I played through, I took some screenshots of things I wanted to remember to include in my article. I took more than a dozen screenshots of clever NPC dialogue and funny item descriptions, but this was my favorite.

Posted in Chapel Hill, Game Reviews, New York City, North Carolina | Tagged , , , , , , | Leave a comment

Default Settings, Again

My baseline feeling in Chapel Hill is that it’s not too bad, if I make a constant effort  to look for things I can enjoy, and to not think too much about the drawbacks. Sometimes living in North Carolina makes me think of characters in Greek tragedy, trying to escape their fate. But really, it’s not too bad, just an fairly uneventful area that requires lots of driving and lots of smalltalk.

My baseline in New York, though, is that everything is exciting and glowing with  promise. Things I enjoy are effortless and omnipresent, everything just puts me a good mood. I love that sitting on the train with my coffee and Kindle isn’t indulgent slacking, it is the legitimate alternative to carefully backing the car out, fighting with traffic, and trying to get a parking space.

TechCrunch Disrupt was held in gorgeous flower-filled midtown this year, by the New Yorker Hotel. The show was bigger than last years, with even more to learn and to see. I bumped into friends and acquaintances from other shows, and I got a chance to play with some really great new toys, and wrote some good stories. I also took a walk to the old Next Island offices, so I could get coffee from my favorite place, and windowshop in the K-Town accessories stores.

One night, I went to the NY Gaming demos at Microsoft, it was a perfect spring evening to walk up through Rockafeller Center, and past the fountain by the Time-Life Building, and all the midtown backdrops when a movie wants to show it’s set in New York City. I visited with some friends, and saw great projects from other friends and New York neighbors. The usual reaction when I say that I write for Indie Game Mag is polite interest, and I’m always freaking stunned when someone recognizes it, but whenever that happens, it reminds me that I’m among “my people”.  And it’s been really great to be around my people, in my favorite city.

 

Posted in New York City | Tagged , , , , , | Leave a comment

Human Innovation

I spent the last few days at TechCrunch Disrupt, checking out amazing cyberpunk tech to improve every possible aspect of our lives, like BitPonics, to automatic hydroponic gardening,  InBetweenJobs, to gameify job hunting, and Magisto, an artificial intelligence for automatically editing videos.

Also, here is a picture of the sign for TechCrunch Disrupt registration. This door is kept locked. Attendees are actually supposed to go in a different door, where there was no sign, a system that confused enough people that it was worthwhile to post a staff person to point at the correct door, but not worthwhile to move the sign.

20130429_175359.jpg

Human beings are amazing contradictions.

Posted in New York City | Tagged , | 1 Comment

Greenheart Games On Game Piracy

My Geek Insider colleague, Mohseen Lala, covers the fantastic story about Greenheart Games’ Game Dev Tycoon‘s anti-piracy message in the pirated version of the game. Game Dev Tycoon allows players to run a virtual game studio, hiring devs and trying to make fun, profitable games. There’s a slight different between the pirated and legit version of the game:

The pirated version, uploaded by the title’s developers, will eventually feature decreasing profitability due to rampant piracy. Which eventually means, that a player’s virtual career as a game developer will come to an end, one way or another.

The hilarious part is, a lot of people who did pirate the game simply are not getting the message, and have flooded Greenheart Games’ forum (the home site is currently down, whether due a server overload, angry pirates or some other reason, it’s unclear) with complaints about decreasing games sales and possible DRM measures to curb piracy.

 

So good.

Via Greenheart Games Holds Up a Mirror For Pirates.

Posted in New York City | Tagged , , , , , | 2 Comments

Please Get Ready For Your Arrival

I really like getting the chance to help Chinese visitors find their way. First, it’s a nice karmic balance for all the times kind Beijing and Yantai folks helped get me where I wanted to go, despite my awful Chinese. And second, my survival-level Mandarin includes the four compass direction, the words for bus, train and street, and numbers, and that’s really all the vocab you need to give Chinese directions in New York City.

Posted in Beijing, New York City | Tagged , | 4 Comments

Redress Raleigh

I was really excited to interview Mor Aframian from Redress Raleigh for arts mag thalo. Mor and I worked together a few years ago at a fashion-meets-tech startup called Thimbler, and I am so pleased with her success!

RALEIGH, NC – Redress Raleigh, a North Carolina-based fashion startup, focuses on bringing environmentally and socially aware fashion to the forefront. Fortunately, Redress Raleigh isn’t a pricy boutique, but a community movement with a DIY, everyday focus, organzing large-scale clothing swaps, educating eco-conscious shoppers on sustainable alternatives, connecting green-focused fashion designers with suppliers and buyers, and presenting an annual eco-fashion show.

Via Eco Fashion: Redress Raleigh / thalo Articles.

Posted in New York City, North Carolina, Raleigh | Tagged , , , | 1 Comment

East Coast Game Conference

ecgc-logoI first attended Raleigh’s East Coast Game Conference in 2010, when it was Triangle Games Conference. (I’m a gaming convention hipster, apparently.)  Now in it’s fifth year, ECGC offers seven programming tracks, allowing attendees to focus on Design, Programming, Art, Writing, Serious Games, Education, Mobile, Career, or choose different events from various tracks. The East Coast Games Conference is large enough to attract interesting speakers, offer worthwhile networking and opportunities, and allow local game developers to connect.

Via Geek Insider

I didn’t write about this part for Geek, but the conference ran out of programs and maps before 9:15 on the first morning. The kids at registration said that everything was on the website, but conference center wifi is $9 a day. Press had wifi included, after I tracked down a volunteer who knew the password, but some of the rooms and events had last-minute changes, so even the website wasn’t entirely helpful. The lack of programs was one of those awkward annoyances because the volunteers at the registration desk clearly weren’t to blame and there was nothing to be gained from complaining to them. But, as often happens, having to ask if this is the right room or what time the sessions started led to a lot more conversation between attendees.

ECGC offered two passes this year, Basic or VIP. VIP included speakers, panelists, press, and so forth, and the Basic pass was pretty much local game dev students. The first time someone asked about a possible internship working for me,  I thought I’d leveled up to new industry awesome!  After a few more times, I realized it was a side effect of my VIP badge. 90% of the useful networking for me happened in the VIP lounge, and then I really felt like I had leveled up, but it seemed odd that all of us with comped passes were hanging out where the folks who paid for their passes couldn’t go.

 

Posted in New York City, North Carolina, Raleigh | Tagged , , , , , , , , | Leave a comment

Motherlode

When the new SimCity came out, and crowds of gamers leapt to vilify EA for the problems with a new always-online “feature”, I kind of laughed at players getting so wound up over launch-day issues. I even snarked about how worked up players were getting in a Geek mag piece. I just haven’t been able to get too worked up over those mean and awful things that evil developers do to players.

When Next Island folded, I felt sorry that players who were excited about solving the next part of the story wouldn’t be able to do so now. I’d enjoyed writing them. I’d also enjoyed having a job and having income. Some players tracked down my personal soc med accounts to berate me about “letting” Next Island close without resolving major storylines, as if I’d known all along that one Tuesday we’d all come into work to be told to clear out our desks, and I’d deliberately kept developing anyway, just to screw with players.

I imagine that EA is in a similar situation, and that the folks on the receiving end of the worst company ever awards and getting attacked as morons are mostly devs who’ve been missing sleep and missing their families as they worked for this game launch.

Recently, I got back into another EA release, Sims 3, and added an expansion pack. I love The Sims! (I also wrote in 2004 about the launch of Sims 2 but I’m not linking to it because I just cringed while re-reading it. Turns out my games journalism has improved in the last nine years.) After installing and connecting to Origins, EA’s portal, my Sims3 had several updates. Actually, I uninstalled and registered my games through Origins and reinstalled and then updated through Origins, just as prompted, because I love the Sims.

Now Sims 3 has added ingame pop-ups asking me to socially share my Sims events or options to spend real money on Sims fashion and decor. This “upgrade” is not a very surprising result of social and freemium trends in the industry, but it is really, really disappointing.

I feel very old saying that an upgrade and new features don’t connect at all with how I play a game, but I don’t want to tell my friends or spend premium currency. Between the game itself, expansions, and stuff packs, I’ve spent almost three hundred dollars on Sims 3, so it’s a little annoying to get hit up for microtransaction purchases while playing the most expensive game I own. Also, Sims 3 is my favorite single player game,  and I’m pretty sure no one cares that my Sim learned to cook salmon. (NO WAIT! I am going to start InstaSim, a hip new app to instantly share artsy photos of your Sims’ meals on Facebook. It’s going to be a free app, but you pay for filters.)

Turns out that I have a lot more in common with those disgruntled SimCity players than I’d  thought.

Posted in Chapel Hill, New Jersey, New York City, North Carolina | Tagged , , , , , , | Leave a comment