On The Plus Side, The Rooms Are Cheap

Whenever I go to Los Angeles, I stay at the Cecil Hotel. It’s walking distance to the convention center that holds E3 and the Spike VGA, and it’s on a couple of bus lines. I really love the faded old-Hollywood glamour in the rundown lobby, there are gorgeous marble columns and an old-fashioned awning over a once-stylish doorway, even if the rooms are bit dorm-like.  I especially love it because now that I’ve stayed there several times, so it feels like “my” hotel.

YOU KNOW WHO ELSE LIKES MY HOTEL? MURDERERS!

I was reading the news yesterday when I saw a creepy headline about a girl’s body found in the water tank at her hotel. I’m usually a bit of a baby about potentially gross articles, but I had to click because the associated photos were familiar pictures of the Cecil. That story led me to other stories about the Cecil’s history, and then to this Slate article about how to tell if you’re staying in a murder hotel. The author actually suggests Googling “Cecil Hotel” and “serial killers”, and then points out that ONE OF THE RESIDENT SERIAL KILLERS didn’t actually kill his victims in the building. Very reassuring.

By the way, don’t actually Google it, or you’ll find this Guardian article listing the people who’ve committed suicide by jumping out windows in the Cecil.

“My” hotel is apparently notorious for unsolved murders, suicides, and serial killers, but I wrote about how annoying it is that you have to walk down to lobby for good wifi reception.

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Kara Rokblade


I wrote about QuestLord over at Hardcore Droid.

QuestLord, from Eric Kinkead, is an accessible – but not necessarily lite – retro role-playing adventure.  The game opens with the sweet RPG classics. Your character is a human, elf or dwarf, and you set out to save the realm from certain destruction, with nothing more than a basic sword and simple adventurer’s gear. Depending on character choice, players begin with a simple weapon or a single spell but all characters soon improve their gear by finding new loot. Players find random drops of armor, weaponry, money, and consumables, all presented as simple icons in that familiar and charming 8-bit style.

QuestLord also offers a quick game option, in which players can choose one of three pre-generated characters for a shortened adventure. One of these playable characters is Kara Rokblade. Kara’s as retro cute as the rest of the game, with solid starting stats, and she’s a stocky dwarf in full armor, not a busty hourglass in a battle bikini. I was so delighted to see a female PC in logical armor.

Read the full QuestLord review at Hardcore Droid.

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And This Is Crazy

Sometimes, Harold sings songs to me. My favourite is when he’s singing a Star Trek theme, and I almost recognize it and ask which one it is, and he sings the name of the show into the theme music.  (Actually, he started doing this at Next Island, before we started dating, to crack me up when I had deadline stress.)

He’ll also sing songs and change some of the words.

Harold: Hi baby
You can blog about the subway song if you want to.
Meg: Oh, that’s right!
I forget the details, can you sing it again?
Harold: I like driving in cars
though it limits visiting bars
and OH by the way
the G train sucks
it is for the ducks
Tell me about service delays!
MTA I just met you and this is crazy
but it takes less time
to walk there maybe
Harold: that – I think – is the subway song
Meg: No, I think it goes
“Hey! There’s never parking!
And you all drive crazy!
This is a subway.
Let’s build one maybe!”
Harold: You can blog about both

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Lost, Revisited

Watching the first season of Lost again is like looking at photos of an old boyfriend. Everyone’s so young! Such great memories! So many laughs! I loved it so much! But… what the heck happened at the end?

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The Facebook Diet

New piece on Geek Magazine, in which I am thoroughly confused by a “Facebook humor” book:

The Facebook Diet by Gemini Adams promises to highlight all the hilarious and strange things in the world of Facebook. I was excited to read this because Facebook’s ability to connect distant friends has brought so many odd and amusing moments to my life. A cosplaying college friend recently posted photos from a con, with — unknown to her — one of my writing friends signing books at his booth in the background behind her. A few months ago, I posted about hurting my back, and got immediate responses from an ex-pat buddy now in Thailand, an old boyfriend’s new girlfriend, and a guy I worked with on a magazine that folded three years ago, all consoling me with how they sustained similar injuries but made full recoveries. Facebook connections offer endless potential for funny, odd and warm moments in my own life, and I admit to laughing at tales of Facebook gone disastrously wrong, too. Dumb criminals caught by posting photos of their loot, sick-day employees accidentally checking in from the beach,  and the hilariously stupid posts on Failbook.

But the bulk of The Facebook Diet is 50 cartoons about how you might know you’re a Facebook addict. I really wanted to laugh, but I found myself cringing at the punchlines about literally writing on a friend’s wall or literally poking people. Those were amusing about eight or ten years ago, when one might conceivably speak to someone who believed writing on someone’s wall meant graffiti. Also, are people still poking on Facebook? Is that a thing? Some of the fifty jokes are the type of filler that could apply to pretty much any hobby. Your friends think you should go to a Facebook addicts support group! and Your romantic partner wishes you’d spend more time with them! are the same jokes made about hardcore videogamers, and before that, golf widows and fishing widows. I was sad to see that most of the humor hinged how much time those Facebook addicts waste socializing at the screen, instead of genuinely amusing moments that can only occur on Facebook. (Spotify sharing that guilty-pleasure mix with everyone you know, for example.)

The book goes on to characterize Facebook users as frivolous, time-wasting narcissists, and while a case might be well made against posting a photo of every sandwich ever ordered or checking in at the tollbooth on the way to work, the book is less good-natured teasing of that friend who Instagrams everything, and more of a smug assurance that we all have much better things to do than those losers with their fake socializing.

By the same author: An interview about how Facebook makes us shallow and narcissistic, taking us away from “real” communities, and a blog post on how to promote yourself online, and a Twitter hashtag (#facebookdiet) to discuss the book about getting off Facebook. I’m… confused about the main point.

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The Adventure Is Yours

Fwd:

Amazing old ad for D&D from one of Harold’s old comic books.

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Dungelot: Amazing Dungeon-sweeper

dungelot-android-0

New article on Hardcore Droid, talking about lite roguelike dungeon-crawler Dungelot:

Since Dungelot is described as a roguelike, I’d expected the usual endless player deaths, punishing difficulty (especially through bad luck), and a lot of mind-numbingly repetitive replay. The game opens with a warning about just how often players will meet death in the dungeons, and, yes, there is a certain amount of hero death in the dungeons, but I was pleasantly surprised with how delightfully replayable Dungelot was. Was it the cute monsters? Goofy distilled missions? The addiction of finding magical items? I kept promising myself I’d start taking some notes after just one more run.

Via Dungeonsweeper!. Also on Hardcore Droid, I recently reviewed Dark Arcana, Zenonia 5, and Knights of Pen and Paper, and wrote a player guide for Rebuild.

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Speaking Simlish

I play a lot of games. I also read about games, and think about games, and work on games, and write about games. Sometimes my game development work gets in the way of my games journalism, and my editor at Hardcore Droid sometimes has to remind me about using developer vocabulary in magazine copy.

I don’t frequently go to brick-and-mortar shops, but I went by a GameStop to get The Sims 3: Supernatural the other day. I sold off most of my games hardware when I was extremely broke, and living in Scep and Kate‘s study, and I never replaced it because I moved to Brooklyn and you can’t have game consoles in a Brooklyn apartment! That’s just crazy talk! I need that space for my bed!

The kid working in the shop was very nice, and kindly explained what an expansion pack is and made sure that I already had the main game, because otherwise, this wouldn’t work. I hadn’t actually asked him what expansion pack means, and it was a little odd to be on the receiving end of the clerk’s help, but it was really charming that he was so worried I’d get it home and be disappointed.

Sure, I’m a game writer, but I’m also a thirty-year-old woman buying The Sims.

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Find The Lamp, The Oil, and The Wick

 I wrote about that adventure game with hidden object elements, Dark Arcana, for Hardcore Droid. I enjoyed playing it, and would recommend the game, but couldn’t resist a little snarking at hidden object cliches.

 

In a typical HO game, players need a pretty strong suspension of disbelief. Sure, clicking the number five on the wall or collecting eight clothespins will advance the plot. Whatever, just roll with it. Since adventure game Dark Arcana has a stronger narrative than the standard HO game, some of the typical HO silliness is more pronounced. Why did I throw the saw away after one use, forcing me to find an axe, shears, scissors, and a collection of other one-time-use cutters? Why does knife thrower Jim keep locking doors and chests but not so cleverly hiding the key in the next room? Sure, there are probably detective rules about not pocketing the suspects’ valuables, but did I really just use that giant diamond to cut glass, and then toss it away?

Via Dark Arcana: The Carnival on Hardcore Droid.

 

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Made Glorious By These Sons of York

I stayed off social media last night because I didn’t want Downton Abbey to be spoiled for me. Catching up today, it looks like a lot of my friends were drunkenly liveblogging the Superbowl. I’m not entirely sure who was playing, and I think most of Twitter was just watching the commercials, but I found out who performed at halftime, because my entire Facebook feed posted that the football was great, and imma let you finish, but Beyonce had the greatest halftime show of all time! Also I’m not sure who won but they got to put a ring on it.

Also the power went out in the Superdome which is a real thing that happened yesterday and not heavy-handed symbolism in a self-pubbed dystopian novel about the decline of the American empire.

My friends who weren’t commenting on the Superbowl were all posting links to this story about the discovery of the body of Richard III, and making really elaborate jokes hinging on the Battle of Bosworth’s Parking Deck or Alas, why would you heap this tarmac on me? or Zounds, he dies; I had forgot the grave.

And in conclusion, my friends are pretty awesome.

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