Tag Archives: Chapel Hill

Gemini Rue

The iOs build of Gemini Rue is out today! The iOS version is very true to the original’s point-and-click interface, while still taking advantage of the touchscreen’s capabilities. Players will navigate similar screens and will tap to investigate areas or … Continue reading

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Slow Boat

Got a review copy from an editor today. Sometimes Harold tells me that Brooklyn isn’t all that far away, but seeing a book that took two weeks to come from New York, and somehow got smashed, creased, and water damaged on … Continue reading

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In Which I Am Fairly Shallow

The Christmas before last, my parents asked me what I would like for Christmas, and I said I wanted some money towards a new winter coat. My dad reacted with fatherly concern for my financial state and my health, and … Continue reading

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What The Heck Am I Going To Do With A Vegi-Magical Degree?

Another of my favorite screens from Lili.  Just used this as the accompanying art for a piece on the possible definitions of indie games, because I giggled to see an indie game character wondering if her education is a good … Continue reading

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A Design for Boring: The Freemium Model Problems

New piece talking about freemium games on DragonBlogger.  Bad freemium frustrates me, although I think games have value, developers should be paid for their craft, and freemium is not automatically evil. After many rounds of editing, and many discussions with … Continue reading

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Dunning-Kruger Effect

  I came across this photo from my game design class last spring. I shared it at iheartchaos a while ago, but I don’t think I ever shared it here. We covered this in a discussion about cognitive biases. I … Continue reading

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Recent on IGM

New short piece on my New York neighbors, Golden Ruby Games and their new Worm Run over at Indie Game Magazine. Their new game is a casual runner in which players help save space janitor Zeke Tallahassee from a space monster. … Continue reading

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Longform

My editor at Geek sent all the writers a group email suggesting that we all feel free to go over our wordcounts whenever the subject warrants a longer piece. I responded with a longform essay on serious, indie games, because who … Continue reading

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Amity & Sorrow

New piece over on thalo about Peggy Riley’s amazing new novel, Amity & Sorrow. I don’t love every book I end up reviewing (AHEM), but I’d really recommend this one for lovely prose revealing a thoughtful and sometimes dark story.  Peggy … Continue reading

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North Carolina

In Chapel Hill, doing a little betatesting for the iOs build of Gemini Rue, and giggling.

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