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Tag Archives: game development
Pathfinder
I’m writing a Pathfinder campaign for a publisher of sourcebooks and pre-gen campaigns, This project is both one of the biggest gamewriting assignments I’ve worked on, and a cool throwback to my younger days playing tabletop games. I’ve always enjoyed playing … Continue reading
JPod: Continue? y/n
I just started reading a secondhand copy of Douglas Coupland’s JPod, and it turns out the previous owner has annotated it, adding another layer of marginalia on a novel that has instructions for ramen noodles and software bug reports in … Continue reading
Posted in Books
Tagged Books, Douglas Coupland, game culture, game development, JPod
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Audio Design
Complete text of the lesson I gave my students on choosing sounds for their games. (Parents can thank me later.)
Posted in Chapel Hill, Gaming Culture
Tagged Chapel Hill, game development, games, youth digital
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Failstate Fourth Wall
What happens when I’m encouraged to write failstate messages… Working on Tokyo Hosto was a great time, and I’m pleased to see it coming together.
Posted in Chapel Hill
Tagged Baller Industries, Chapel Hill, flavortext, game development, my other writing, still life with, tokyo hosto, working in games
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Amazon Jungle
Harold sent me an Amazon link to Wisegal, a casual game he produced, because it’s gotten a pretty stunning player review: This game is very fun. It is not an easy game nor is it very hard. It is perfect. … Continue reading