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Tag Archives: indiecade
IndieCadeEast
Obligatory Press Pass Photo.
Posted in Chapel Hill, New York City
Tagged indiecade, Indiecade east, Obligatory press pass photo, photoblog, press pass
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Planning Fallacy
There was so much to learn at IndieCade East, and so much to mull over and think about afterwards, but I haven’t actually written anything. I got home feeling completely, deeply exhausted, like I’d been traveling for weeks. I usually … Continue reading
IndieCade East
IndieCade East is held at the Museum of the Moving Image in Astoria, which should be a almost a straight shot from my parents’ house. Take the 66 from the corner to Port Authority, then take the R almost to the … Continue reading
Dickwolves, Still
After Dickwolves, I decided not to attend PAX. This is not an idle decision, or a ragequitting of a fairly underwhelming webcomic. I’m a freelance games writer who regularly covers E3, SXSW, GDC, Casual Connect, IndieCade, TechCrunch Disrupt, East Coast … Continue reading
Posted in Boston, Chapel Hill, North Carolina
Tagged Casual Connect, Chapel Hill, dickwolves, e3, East Coast Games Conference, games, games for change, GDC, indiecade, North Carolina, PAX, Penny Arcade, Serious Play, SxSW, TechCrunch Disrupt
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Life Milestones: My Blog in MLA Format
So I was idly auto-Googling, the way you do when it’s three A.M. and your fiance is snoring (to wake the dead) (in graveyards several states away), and I came across this list of sources for a discussion of women in … Continue reading
Twistianapolis 500
The sharp contrast between the all-out promotion of AAA titles at E3 and the laid-back schoolyard of IndieCade was particularly evident at Twistianapolis 500. Twistianapolis relies on a homemade, souped-up Twister board, a recording calling out body parts and colors, … Continue reading
Posted in Los Angeles, My Other Writing, New York City
Tagged e3, Indie Game Mag, indiecade, Los Angeles, my other writing, New York City, Twistianapolis 500
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Iron Game Dev
Saturday morning at IndieCade was the Iron Game Dev Challenge. I was excited to see so man creative devs together, and I’m kind of fascinated by what goes into a game. No matter how many games I playtest or how … Continue reading
Posted in Los Angeles, New Jersey
Tagged Brenda Brathwaite, game design, games, indiecade, Los Angeles, New Jersey
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One Falls For Each Of Us
I have a lot more to say about IndieCade, but this moment really captures the weekend. Saturday night was Brenda Brathwaite’s tearjerking discussion of her new project, One Falls For Each Of Us. This is a game, well, I don’t … Continue reading
Posted in Los Angeles, Raleigh
Tagged Brenda Brathwaite, games, Humans Vs. Zombies, indiecade, Los Angeles, Raleigh, ThumbGods
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Sorry No Rifunds
As seen in a downtown parking lot. Just because I’m having an awesome weekend doesn’t mean I’m too cheerful to mock mistakes.