My friend Jerry wrote to tell me he’s working with a new game, and he thought it might be a good fit for me.
“Oh yeah? Why’s that?”
“Because it’s a point-and-click adventure game, with historically accurate game settings, edu components, independently produced, with a female CEO, using the Harry Potter Alliance for real-world social relevance.” he said.
“It’s kind of like you guys made that whole game that for me, isn’t it?”
(They say it’s for kids, but that’s only because the 30+, female, relevant adventure gaming demographic just doesn’t get the respect it deserves.)