Brakes and Clutch

Whenever someone asks me for a ride, I feel like an alien pretender trying not to be unmasked. Oh! This is a thing adult humans do for one another when they are all going from one place to another place together! I try to remind myself. This person is treating me as a normal human! Act normal! Make a facial expression like a regular person would make!  Then I try not to react like they’ve just suggested something terrible and insane, and that driving a car is not horrible for me, and driving another person wouldn’t  be embarrassing torture.

I don’t like that driving is such an essential skill here when for me, it’s an awful mixture of tedium and terror, a blend of dull, monotonous highways and then a lightning move to avoid crashing into the idiot without a turn signal and then moving along again, totally ignoring how close we just were to death and dismemberment. It makes me hate people, too, and see them less as interesting stories and possible friends, and more as morons who are trying to kill me.  (How can it just be that way “for me”? How are normal people able to cope so well with boredom punctuated by near-death?)

One of the many, many things I loved about Brooklyn is that driving is such a non-issue. And there are many, many reasons I hated living in Cary, but the necessity of driving every single day was one of them.

Whenever I drive, I arrive unhappy, flustered and upset. In North Carolina, I’m constantly battered by spending so much energy simply getting places. It makes a hard day, devoting so much energy to what is to others a mindless daily task, and it means always arriving tense, and always making those forgot-the-milk, lost-my-keys sort of strained mind mistakess that usually signal a stressful week, but are the everyday constant for me now.

In Brooklyn, my emotional resiliency (Are you familiar with Jane McGonagall’s SuperBetter?) was constantly strengthened. I read novels on the train to work, or watched crazy fashions, or eavesdropped, and stopped for coffee on my walk. Sure, some days the train was late or crowded or dirty, but the default settings were very good! I really miss that.

I can drive, and I do. But carefully backing the car out of a visitor’s space at my building (it takes me several tries to get into the assigned space), turning the radio off so I don’t get overwhelmed, and then taking the special back route around the second-rate coffeeshop, where parking is easier than the good coffeeshop, is exhausting.

Posted in Chapel Hill, New York City, North Carolina | Tagged , , , , | 3 Comments

IslaBomba

My editor, Sonia, just wrote about indie devs IslaBomba, their creative vision, and the unique challenges they face as a start-up surrounded by Spain’s high unemployment.

circus tent star radialEduardo and Alberto Saldana are brothers and the co-founders of an Indie game studio called Sons of a Bit Entertainment. They are trying to raise funds to continue development on a new video game they’ve created called IslaBomba; unfortunately they live in the wrong country. We at Geek Insider have a soft spot for Indie developers, because let’s be honest, without them half of Geekdom would be wiped off the map. Besides that, one of our writers, Meg Stivison just happens to be a developer, who insists that we pay close attention to new game developers.

Via Indie Game Development… in the Worst Possible Place on Geek Insider.

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Treats

At the toy store, I was looking at E-Z-Bake cupcakes, mini icecream makers and other culinary cuteness, but Harold pointed out that I probably don’t need any of them because we have an entire kitchen for preparing treats.

I was just instructed in mature decisions by a 40-year-old man buying action figures and comics.

Posted in Chapel Hill | Tagged , | 4 Comments

Mandatory Subway Etiquette

Yahoo! Voices asked me to write about something I’d make mandatory in NYC besides food composting. I chose pushing onto the subway car before passengers have gotten off, because WOULDN’T THAT MAKE THE SUBWAYS BETTER FOR EVERYONE?!?! I’ve written about subway manners before, because like everyone else in the city, I have really strong opinions about NOT BEING A FREAKING JERK ON THE SUBWAY.

New York City truly is the greatest city in the world. We have everything you could possibly want, and then some. Unfortunately, some people — who MUST be tourists, not residents — commit a terrible mistake on the subway when they try to push onto a subway car before letting the other passengers exits.

Look, I get it. You’re in a hurry, and jumping on that subway is bringing you closer to your destination. We all understand the hurry, and that goes double for G train and certain other Brooklyn lines with sporadic delays. But here’s the thing, if the people getting off go through the doors before the people getting on, then everyone moves more efficiently. Everyone gets to their destinations faster.

via Mandatory Subway Etiquette – Yahoo!

Posted in Chapel Hill, New York City | Tagged , , , , | 5 Comments

Tokyo Hosto

tokyo hosto box art

Via Tokyo Hosto – Animation Starts | Baller Industries.

I recently finished a project writing and editing dialogue for Baller Industries’ upcoming Tokyo Hosto iOs game. As you can probably guess from the box art, Tokyo Hosto isn’t exactly the type of game I’d seek out and play.

But working for Angus on this project was a really great experience. My ideal working relationship is working for someone who’s invested in the project, who is creative, who knows game development, has completed a game before, and who knows that he/she needs a writer. Working for Angus was pretty great, and I recently completed some work for Burnin’ Ape as well, which was another great experience. Still, as a freelancer in a creative field,  I’ve also encountered my share of difficult assignments. (“I could write this myself, but I’m too busy with the important things! Stop asking me questions and write it like it is in my head!” or “Writing? Whatever. I don’t see why I should have to pay you money for this when anyone can just type words.”) It’s made me truly appreciate working for CEOs/Creative Directors/Project Managers who really know what the writer brings to the project.

Baller Industries has shipped games before, so a lot of the problems that often plague creative indies were avoided. No feature creep! No random restructuring of plot arcs! No forgotten info that invalidates days (or weeks) of work! None of my characters got cut halfway through! At least, I think not… It hasn’t actually been released yet…

I started by feeling like this isn’t the type of game I’d seek out to play, but this was a really great project to work on. Really enjoyed it!

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The Rainforest: The Secret to Building the Next Silicon Valley – IndieReader

 

A fairly common tech blogger topic is asking rhetorically if a specific mid-size city with more than three start-ups could be the next Silicon Valley. Using The Rainforest’s guide to the factors that create start-up innovation can help answer that question.

 

Via The Rainforest: The Secret to Building the Next Silicon Valley – IndieReader Blogger snark aside, this was one of the most thoughtful and informative books I’ve read for IR.

Posted in Books, New York City | Tagged , , | 1 Comment

9th Dawn on Hardcore Droid

New piece on Hardcore Droid!

ValorWare’s new game 9th Dawn offers so much to love for fans of old RPGs. The world is huge and open, allowing your little adventurer to explore a pixelly fantasy kingdom, protecting the weak and acquiring riches.

Players choose from classic role-playing characters, such as a knight, an archer or a mage. The knight attacks enemies in melee, the archer has a quick ranged attack, and the mage casts spells. Their strengths are so well-balanced that it’s hard to pick a favorite or even recommend one over the other. I might lean towards the archer, but the up close hack-and-slash of the knight or the cool ranged fireball spells of the wizard are also good fun.

The game progresses along the classic RPG lines. Your little adventurer will kill baddies, take their awesome stuff, gain experience, and improve your character to kill bigger baddies. I love this classic RPG gameplay… I love upgrading my armor bit by bit, I love leveling and easily defeating an enemy who’d bested me before. Players can choose to follow quests or wander off and find dangerous things to fight.

via 9th Dawn: Old School is In | Android RPGs | Hardcore Droid.

Posted in Game Reviews, New York City | Tagged , , , | 5 Comments

Dickwolves, Still

After Dickwolves, I decided not to attend PAX. This is not an idle decision, or a ragequitting of a fairly underwhelming webcomic. I’m a freelance games writer who regularly covers E3, SXSW, GDC, Casual Connect, IndieCade, TechCrunch Disrupt, East Coast Games Conference, Games For Change, Serious Play, and many other game expos. With different sponsors, PAX East would be a really great show for me to attend. It’s in Boston, where most of my college friends have settled, and it showcases many indie games, which is pretty much what I cover.

Still, I find Penny Arcade, and the views that are continuously expressed and then rehashed with an almost-apology, to be an embarrassment to our industry. I can’t see spending my time and money to support them and give a larger platform to their views.

Recent events have reminded me that this is the right decision.

Posted in Boston, Chapel Hill, North Carolina | Tagged , , , , , , , , , , , , , , | 1 Comment

One Big Beautiful Thing

I was pleasantly surprised to discover my games journo friend Marie Flanigan, from Games Industry News, has released a novel! One Big Beautiful Thing tells the story of Kate Abernathy, an artist who returns home from New York City after the tragic death of her boyfriend, and finds herself dealing with a nosy mother and a career crisis.

I really enjoyed the character relationships, and following Kate’s journey as she struggles to find a balance between independence and connection. The relationship between Kate and her mother is perfect. Kate’s being grilled about how she did at a job interview, when she finally snaps.

“Did you wear something decent?”

Frustrated, Kate said, “No, Mom, I dressed like a whore. Was that wrong?”

And Kate and her best friend Karen talk about the important things in life.

“Double-bun Leia or elaborate-braid Leia?”

“Ewok village Leia.”

Karen, like all good best friends, also dispenses sage advice.

“Well, just remember all work and no play makes Kate a dull girl, and if you see ghostly twins or a river of blood, leave.”

As you can see, I enjoyed the characters a great deal, and I’d definitely recommend a novel that manages to be nerdy and emotional all at once.

Posted in Books, Chapel Hill | Tagged , , , , , , | 1 Comment

Indie Games On Amazon!

It might have gotten lost in all the E3 / XBONE / PlayStation 4 craziness, but retail giant Amazon has just started selling indie games. This has major applications for both indie games developers and smaller games publications, so I wrote about it for Geek Insider here.

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