GiN Interview

John Breeden II over at Game Industry News asked me a few questions about Next Island and game designing in general, and the story’s up today on GiN.

GiN: Not everyone gets into this sometimes crazy business. Were there any games or people who influenced you to want to become a developer?

Stivison: My dad introduced me to text-based adventure games when I was a little girl. I really loved exploring and solving puzzles, and just interacting with an unfolding story. Those hours playing Zork and Adventure have really influenced the games I enjoy playing and making.

My current project is a multiplayer, persistent gameworld, so the parameters are quite a bit different from a linear, single-player game, but I think a good narrative is pretty universal.

Thanks, John!

Via Interview: Meg Stivison on Game Industry News


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