Tag Archives: games

Long Way To The Top

Coverage from the Flash Gaming Summit over at Indie Game Magazine: At the Flash Gaming Summit, a one-day conference on the edge of GDC, Kixeye founders David Scott and Paul Preece discussed how to succeed as an indie dev in … Continue reading

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Designing In Parallel

Friday afternoon at GDC, I went to hear Josh DeBonis from Sortasoft talk about Designing In Parallel, his process of working on two games with a similar theme simultaneously.  Since not every idea can be used in every game, even … Continue reading

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Pong Backlash

Atari‘s announcement of their upcoming $100,000 Pong Indie Developer Challenge  came as a bit of a surprise to me, after their recent app-store cleansing of any indie games with any mechanics similar to existing indie games. Chris Priestman writes on … Continue reading

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18 to 35

I usually feel pretty good about being a woman working in games. Sure, other feminists protest, and write books, and pass legislation. Women around the world risk injury or prosecution. But my huge move for women’s equality is doing a … Continue reading

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So, You’re Going To Teach Latin?

Iris Magazine just did a piece on my classics background and developing MMO missions, as part of a great series of interviews with classicists in unusual fields (MI5, for example!). I like to think the topic was inspired by all … Continue reading

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Also, I Have Pretty Hair

Last week, I went to Hair Metal over in Greenpoint to have my hair repurpled. I’d passed this salon earlier this summer, walking with Harold, and it’s a quiet kind of delight to actually be living a couple subway stops … Continue reading

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Mah-Jong Themed Mah-Jong

The other night, I met Roy at a pub in our neighborhood. We ducked in from the rain, and compared electronic gadgets, which is some cultures (this one) serves as a greeting. “Wow, you have a lot more books in … Continue reading

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GiN Interview

John Breeden II over at Game Industry News asked me a few questions about Next Island and game designing in general, and the story’s up today on GiN. GiN: Not everyone gets into this sometimes crazy business. Were there any … Continue reading

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Amazon Jungle

Harold sent me an Amazon link to Wisegal, a casual game he produced, because it’s gotten a pretty stunning player review: This game is very fun. It is not an easy game nor is it very hard. It is perfect. … Continue reading

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Tom Shepherd and Miranda Stratford

A few days ago, I answered a couple questions about developing at Next Island over at Entropia Planets, and talked about the missions I’m adding to Next Island. I’ve talked with Entropia Times before, but it was still pretty strange … Continue reading

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